![]() I created a Melodyne Region in the track I was working on and voila, the blobs sounded when I adjusted them like they should. ![]() I then toggled the input echo button On/Off. Before creating a Melodyne Region, click the Global Effects Bypass button (a rectangle button in the control bar labled FX) On then Off. Clicking the track's input echo didn't help.Īfter Googling this issue, I came upon the solution that worked for me. I hate it when something like this happens - I don't change any settings anywhere and then it legs me up like this. Skyline_UK Could you just clarify the solution please? The Melodyne note synthesiser fell silent for me today - and I've done nothing to cause that. ![]() Just toggling it and GEB fixed the problem. 2nd UPDATE: Did not need to enable input echo. Toggled the Global Effects Button and enabled input echo and life is good! Thank you Mr. Anyone else experienced this? Walt UPDATE: I did what I should have done in the first place and Googol'ed it. What's interesting is that if I move the blob with the pitch tool, the blop moves, but the red line in the middle of the blob showing pitch variations does not move! I've looked at all the menu options and everything seems correct. If I hit play when I'm in Melodyne, it plays back correctly, but not when I try to adjust notes. This happened once before on a different project months ago, but I thought I might have screwed up the project when my computer keyboard jumped up to my arm and did funny things. I've had very good experiences using Melodyne for enhancing my almost perfect vocals, but I'm working on a project where there is no sound coming out when I adjust the blobs either for pitch or timing. Melodyne not playing sound when moving "Blobs".
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